TH8–TH10 War & Farming Bases For Learning Phase

⚔️ Learning Phase Bases (TH8–TH10)

TH8 to TH10 is where players either learn the game properly or get stuck forever. Most failures happen here because of random layouts that teach nothing and lose loot fast. A good base at this stage must do two jobs at once: stop easy 3 stars and protect resources while you practice real attacks.

These war and farming bases are built to teach pathing, crush bad funnels and waste spells, so you actually understand how attacks work instead of guessing.

Why This Phase Matters

At TH8–TH10, attackers start using real funneling, spell timing and planned troop pathing. If your base is bad, you never see what went wrong. A good war base shows mistakes. A good farming base protect resources. One of each is all you need here.

  • Forces long troop pathing (no straight walks to core)
  • Fail bad funnels with side defenses
  • Spreads storages to reduce loot loss
  • Protects Dark Elixir at TH9–TH10
  • Works for both casual and active players

Pro tip: Rotate your war base every 2–3 wars. Once clans scout you, the base stops teaching you anything new.