10+ Anti-2 Star TH17 Baselinks for Unbeatable War Defense

TH17 designs made to crush Root Riders, E-Dragons, Blimps & RC Walks. Choose your best TH17 war defense base on ClashCodes today.

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10+ Anti-2 Star TH17 Baselinks for Unbeatable War Defense
Collection of TH17 Anti-2 Star Bases for War Defense against latest meta attacks like Electro Dragon, Blimp, Root Riders and RC Walks

ClashCodes presents 10+ Anti-2 Star bases for TH17 designed to break funnels, divert troops and defend popular ground and air attacks.

Against Root Riders, E-Dragons, Blimps or RC walks these bases require high spell use and result in low destruction.

Choose a base based on which troop or hero you want to defend against.

  • Base 2 defends Log Launchers, Blimps and Flame Flingers with Teslas, traps and Rage boosted defenses.
  • Base 5 counters Root Riders with ground X-Bows, Town Hall deadzones and dual Rage towers.
  • Base 6 excels in Legends with irregular walls, no chain value and strong anti E-Dragon defense.
  • Base 8 shuts down Electro Dragons using Sweepers, double Poison Towers and early hero engagement.
  • Base 10 eliminates RC walks, Root Riders and Blimps with Town Hall deadzone, Invis Tower and baited TH entries.

🎧 Audio Tips: Select the Right Base

Base 1: War Setup Solid Anti-2 Star with Rage + Poison

Wide deadzones in front of Heroes and Firespitters redirect enemy troops making this base stronger for clan wars.

Crusher Mortar works like a mix of Mortar and Super Bowler it fires shots that bounce up to three targets and deal splash damage.

TH17 base for war with Rage and Poison Towers and wide deadzones

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Rage Tower near Crusher Mortar boosts Scattershots and Infernos, while Poison Tower slows incoming troops and heroes.

Base 2: CWL War Base with Rage Tower Covering Heroes

All key defenses placed within Rage Tower range, boosting Heroes, Infernos, Firespitters and Scattershots for maximum damage.

Hidden Teslas and traps are placed to counter Log Launchers, Blimps and Flame Flingers to gain an edge in CWL matches.

CWL defense base with Rage Tower covering heroes and Scattershot

SEE ALSO: 10 + Anti-3 Star TH17 Baselinks for Unbeatable War Defense.

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Base 3: Mass Dragon Defense with Dual Rage Town Hall Core

Well Placed Air Defenses + Sweeper Coverage Prevents mass Dragon pathing and keeps them away from Town Hall.

Monolith and Inferno in seperate compartment and Rage boosted Scattershots melt Dragons before they reach TownHall.

Anti-Dragon TH17 base with dual Rage core and effective air sweeper angles

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Base 4: Anti-RC Walk with Double Rage and Deadzone Around TownHall

Large deadzones around Town Hall forces Royal Champion to walk away from core defenses with low destruction rate.

Heroes cover Monolith and Ricochet Cannon making Royal Champion lose HP before reaching the core.

Anti-RC Walk base with Town Hall deadzone and Minion Prince protected Monolith

SEE ALSO: Best TH17 Anti-RC Walk Base Links for Strong War Defense designed to break RC funneling.

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Base 5: Root Rider Counter Base with Dual Rage Towers

Ground X-Bows target Root Rider paths dealing steady damage all the way in. Town Hall deadzone pushes Root Riders away and prevents direct pathing.

Root Rider defense base with dual Rage Towers and Town Hall deadzone

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Base 6: Legend Push Base - Double Rage vs Electro Dragon Spam

Irregular walls around Town Hall force troops to walk around instead of entering the core.

Limited chainable defenses and no easy hero value zones to prevent easy hero charges or RC walks.

Legend base with multi deadzones and anti-Electro Dragon defense

SEE ALSO: Unbeatable TH17 Anti-Everything Baselinks that are strong against every meta attack style in war & legends.

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Air Defenses, X-Bows and Scattershots are placed to cover both ground troops like Root Riders and air troops like Electro Dragons.

Base 7: Anti Blimp Trap Base with Townhall Deadzone + Rage Towers

Tornado Trap beside the Inferno crashes Blimp mid-drop holding troops in place while defenses melt them.

Anti-Blimp trap base with Tornado Trap near Inferno and Town Hall deadzone

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Base 8: Hybrid Anti E-Dragon Base: Double Poison Towers

Air Sweepers aim toward common E-Dragon entry angles slowing their push and splitting them.

Archer Queen and Royal Champion positioned near scattershot to engage E-Dragons early wasting their freeze spells.

Hybrid anti Electro base with double Poison Towers and perfect hero placements

SEE ALSO: 20 Best TH17 Meta Baselinks for War, CWL & Legends - perfect for current meta attacks in war and legend league.

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Base 9: Monolith Island Base with Large Deadzones + Raged Firespitters

Open gaps and awkward buildings prevent clean funneling forcing Electro Dragons to split or go off path.

Monolith island base with large deadzones and Rage-boosted Firespitters

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Base 10: War Defense Strong vs RC Walk, Root Riders and Anti Blimp

Town Hall deadzone + Invis Tower break RC and Root Rider pathing while Poison Tower near inferno slows them down.

Trap-Loaded Entry Zones Crashes Blimp (Tornado + Giant Bombs) Root Riders and RC walks end early.

War base designed to defend RC Walks, Root Riders and Blimp attacks

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These Anti-2 Star TH17 bases counter Root Riders, disrupt RC walks, crashes Blimps and slow E-Dragons before they reach core.

Deadzones, Rage, Poison or Invis Towers, X-Bows and baited entries force extra spells and often end in 1-stars.

SEE ALSO: Best TH17 Anti-Root Rider Bases for War & Legend League to defend against Root Rider attacks.