Pro TH18 Base Links: Top 10 Town Hall 18 Bases - Clash of Clans

Top 10 unbeatable TH18 base designs tested in top clans for War, Legend League & CWL defense. Proven RC Walk, Anti Root Rider, anti 2-3 star and hybrid layouts for 2025 meta.

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Pro TH18 Base Links: Top 10 Town Hall 18 Bases - Clash of Clans
COC TH18 Base Layouts: Top 10 War Bases for Clash of Clans 2025

ClashCodes presents 10 strong War bases for TH18 players that fails troop pathing and end with low destruction rate.

These bases defend well against RC Walks, Root Riders, Fireball, Electro Dragons in Legend League and Clan Wars.

Each layout uses updated TH18 defenses like Guardians, Revenge Tower, Firespitters to force high spell use and break paths.

Choose a base based on which troop or hero you want to defend against.

  • Base 2 counters Fireball and Giant Bow with deadzones and Raged Super Wizard Towers.
  • Base 5 destroys Root Riders using Rage boosted Multi Infernos and Invis Town Hall.
  • Base 7 uses Guardian core + Clan Castle near Town Hall for heavy damage.
  • Base 8 is for Farming Defense it protects loot with Invisibility on storages and core Dark Elixir.
  • Base 10 provides strong Anti-2 defense with deadzones and Rage+Poison combo.

🎧 Audio Tips: Select the Right Base

Base 1: RCWalk War Defense: (2x Poison) and Core Revenge Tower

Cannon → X-Bow → Monolith → Inferno chains burn through RC Walk instantly reducing her value and forcing low destruction.

Disrupt RC Walks with angled walls, tricky paths and high DPS core with poison force RC to burn more spells and shut down RCWalk.

TH18 designed to defend RC Walk with Poison Towers and core Revenge Tower

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Base 2: Double Rage Super Wizard Tower for Fireball Defense

Deadzones around Monolith and Infernos cut Fireball splash value and prevent it from wiping multiple defenses at once.

Builder Huts near Monolith and TownHall will continously repair and reduce Fireball and Giant Queen Bow value.

Strong Fireball defense with Raged Super Wizard Towers

SEE ALSO: Top Hero Equipment Builds to win more Clan Wars and smash higher level bases.

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Base 3: Baited Monolith Entry + (2x Poison) and Core Revenge Tower

Revenge Tower placed at core deals high damage and gain more HP depending on whether 5, 20 and 40 buildings are destroyed.

Monolith bait base with double Poison Towers and core Revenge Tower

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Base 4: Electro Dragon Defense With Poison Tower Near Firespitters

Electro Dragons get less chain value from spaced defenses and divert away from core and end with 1-star as they path to outer buldings.

Electro Dragon defense with spaced defenses and Poison Tower near Firespitters

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Base 5: Root Rider Defense With TH18 Guardian Between (Rage+Invis)

Root Riders move in groups and Rage boosted Multi-Inferno melts them instantly while TownHall turns invisible as they approach.

Root Rider defense with Guardian between Rage and Invis for maximum damage

SEE ALSO: Complete Clan Capital Guide upgrade smarter, raid better and earn max Capital Gold.

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Base 6: Poison Tower Near Firespitters and Core Revenge Tower (Anti-3)

Revenge Tower is placed at core as it gains damage and HP boosts as more buildings fall making it highly effective at end.

Firepitters deals heavy splash around the Revenge Tower to help it last longer while Poison Towers slow nearby troops.

Anti3 base with core Revenge Tower and Poison Tower near Firespitters

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Base 7: Boxed TH Clan Castle + TH18 Guardian Core + Poison Towers

TH18 Guardians are placed near Town Hall with Clan Castle nearby for max defense so make sure to level them up.

Boxed Town Hall base with Guardian core and Clan Castle for strong defense

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Base 8: Hybrid Farm With Invis Towers for Loot Defense (Farming)

Gold and Elixir Storages are well protected with an Invisibility Spell nearby to hide them when enemy troops get close.

Dark Elixir storage is placed at core near Town Hall and Fire Spitters for max protection with baited entry.

Hybrid farming base with Invisibility towers on storages and well protected DE

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Base 9: 2x Poison Super Wiz-Revenge Tower Around TownHall (Anti-Everything)

Super Wizard Towers are placed near TownHall for max chain damage and Poison Tower slows enemy troops as they get closer.

Anti everything layout with Super Wizards and 2x Poison Towers around Town Hall

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Base 10: TH Deadzones (Poison+Rage) Boosts Revenge Tower (Anti-2)

Deadzones near Town Hall force troops to walk around instead of straight into it messing up clean funnels and hero pathing.

Poison and Rage Tower combo boosts the Infernos, Revenge Tower and Monolith to melt enemy troops.

Anti2Star base with deadzones and Rage+Poison combo boosting core defenses

SEE ALSO: TH17 Anti-Everything War Bases built to disrupt pro paths and force low percentage damage.

Base Link | Copy Layout

These TH18 bases defend RC Walks, crush Root Riders, reduce Fireball value and defeat Electro Dragons using deadzones and spacing.

Rage and Poison cores with Guardians, Firespitters and Revenge Tower deals heavy end game damage and force consistent low star attacks.

Pro tip: Use these bases on bigger screen for easier planning. SEE ALSO: Clash on PC via Google Play Games copy layouts from your desktop.