10+ Anti-3 Star TH16 Baselinks for Unbeatable War Defense
Top TH16 Anti-3 bases for war defense vs Root Riders, Blimps and RC Walks. Tricky troop pathing and hidden traps disrupt attacks, leading to time fails and low damage.
ClashCodes brings you 10 Anti-3 Star Bases for TH16 designed to break pathing, use more spells early and dominate current meta.
These bases counter Root Riders, Blimps and RC Walks by forcing tricky pathing, more spell usage and low destruction rate.
Choose a design that shuts down the attacks you face most.
- Base 1 has Rage boosted Inferno core and Town Hall Poison combo to melt troops fast.
- Base 2 counters Root Riders with dual Poison Towers and stacked Giant Bombs that erase combined troops.
- Base 4 relies on Raged Infernos and Poison tower near Town Hall zone to crush heroes that enter from TH side.
- Base 6 defends RC Walks as hidden Teslas trigger early while Raged Scattershots and Ricochet Cannon finish the Champion instantly.
- Base 10 proven defense wins in Legends League, Inferno islands and Monolith defense cause time fails and consistent 1-2 star results.
🎧 Audio Tips: Select the Right Base
Base 1: Anti-3 War Design with Inferno Rage Core + TH Poison
Poison Tower slows troops near Town Hall and baited entry leads troops into Monolith for max damage.
Three core Infernos boosted by a Rage Tower deal double damage melting troops within seconds.
SEE ALSO: Strong TH16 War Base with Double Rage Core for high damage defense.
Base 2: Anti-Root Rider War Design with Dual Poison
Stacked Giant Bombs near core and a Poison Tower by the Inferno obliterate Root Riders instantly.
Monolith and Town Hall’s Giga Inferno wipe out remaining Root Riders before they reach the core.
Base 3: Core Inferno Triangle with Central CC + Dual Poison Defense
Three Infernos form a triangular core setup for maximum coverage and devastating fire damage.
Poison Tower positioned in a separate Inferno compartment to slow enemy troops and heroes effectively.
SEE ALSO: TH16 Base with Core Monolith + Inferno Islands for anti two star defense.
Base 4: Hybrid Design with Raged Infernos + Monolith Poison Town Hall
X-Bows aligned around the Town Hall target heroes entering from that side for maximum damage.
If the Town Hall falls its poison effect, Monolith and raged Infernos at the core will melt remaining troops.
Base 5: Fireball Defense with Core Rage and Poisoned TH Zone
This base is designed to limit Fireball attacks and reduce high splash value by spacing defenses appropriately.
Infernos, X-Bows and Scattershot are placed in separate compartments to prevent simultaneous Fireball damage.
Base 6: RC Walk Defense: Scatter Richochet Raged Core + Raged TH X-Bows
RC walks usually start from the Eagle side where hidden Teslas trigger early, forcing attackers to waste extra Invisibility Spells.
Raged Scattershots and Ricochet Cannon eliminate the Royal Champion instantly, leaving attackers with low percentage damage.
SEE ALSO: Top TH16 War & Legend Bases for strong RC Walk defense.
Base 7: CWL Design with Rage Inferno + Poison near Monolith
The core is loaded with raged Monolith, Infernos and Scattershots that annihilate any troops approaching it.
Poison Tower slows down troops or heroes that destroy the Town Hall, finishing them off afterward.
Wide dead zones around core force troops to circle the base which can end resulting in a 1-star attack.
Base 8: Unbeatable War Design with Raged Inferno Core + Split TH Eagle
Town Hall and Eagle Artillery are spaced apart to prevent Blimp attackers from taking down both at once.
Rage Tower boosts Clan Castle troops and Infernos, maximizing damage against enemy heroes and troops.
SEE ALSO: Unbeatable TH16 Clan War Base to dominate CWL and defend 3 star attacks.
Overall, this base performs exceptionally in Clan Wars and CWL, holding one of the highest defense win rates.
Base 9: Home Defense Base with Double Poison + Strong Eagle Core
This base stacks defenses tightly with maze like walls to maximize damage and confuse attackers.
Poison Towers positioned near Scattershots and Eagle Artillery at the center deliver maximum damage.
Base 10: Design for Legends: Monolith + Inferno Islands + Dual Poison
This base has proven itself in Legends reaching up to 5800 trophies and performing exceptionally in Legend League defense.
Troops path around the base instead of entering the core, leading to time fails or low 1-2 star attacks.
Monolith and infernos are placed in seperate island to make it hard for troop to reach them.
Archer Queen and Royal Champion guard the Scattershot and Ricochet Cannon, making hero walks extremely difficult.
SEE ALSO: Top 10 TH16 Clan War Bases built to defend meta attacks and earn consistent CWL wins.
These TH16 Anti-3 Star bases crush Root Riders, Blimps and RC Walks by breaking funnels and forcing awkward troop pathing.
Rage and Poison cores, split defenses and isolated Inferno islands burn spells early and end up with 1-2 stars.









