10+ Anti-2 Star TH18 Baselinks for Unbeatable War Defense

TH18 designs that effectively defends Root Riders, RC Walks, Electro Dragons and Blizzard using latest crafted defenses like Hero Bell, Bomb Hive & Light Beam.

 0  989
10+ Anti-2 Star TH18 Baselinks for Unbeatable War Defense
Collection of TH18 Anti-2 Star bases for War Defense using latest crafted defenses like Guardian, Hero Bell, Bomb Hive and Light Beam

ClashCodes has 10+ Anti-2 Star bases for TH18 designed to break funneling, disrupt troops and defend ground, air and hybrid attacks.

These bases defend Root Riders, RC Walks, Electro Dragons, Blizzard, Bat spells, Fireball and Legend League Matches.

Each design uses new TH18 crafted defenses like Hero Bell, Bomb Hive, Light Beam and effective Rage-Poison or Invis Tower.

Choose a base based on which troop or hero you want to defend against.

  • Base 1 focuses on Anti-2 Star defense with TH deadzones and double Poison to break funnels.
  • Base 3 targets Root Rider attacks using Guardian core pathing.
  • Base 4 uses crafted Light Beam compartment to add long range damage.
  • Base 6 crushes RC Walks with Tesla farm at entry where most people start attack from.
  • Base 8 uses Invis + Rage with 3x hero defended compartments to drag troops off path.

Base 1 : War Design with TH Deadzones + 2x Poison (Anti 2 Star)

This war base disrupts clean funneling and forces troops into unfavorable paths and causing most attacks to time fail.

TH18 war base with Town Hall deadzones and dual Poison Towers designed for anti-2 star defense

Base Link | Copy Layout

Base 2 : CWL Design with Multi Inferno Islands + Dual Poison Towers

This CWL base crushes Root Riders, Electro Dragons, FireBall, Blizzard and Bat spells with spaced multi inferno islands.

CWL layout with spaced multi inferno islands and dual Poison Towers for root riders and electro dragon defense.

SEE ALSO: Top 10 Pro TH18 Base Links for 2025 strong anti meta designs for war and legends.

Base Link | Copy Layout

Base 3 : Defend Root Riders Tough Guardian core Pathing + 2x Poison

This layout creates narrow paths that force Root Riders into Springs traps and Giant Bombs wiping multiple troops instantly.

Guardian hits ground and air choose Smasher or Longshot. Smasher drops Rage on death while Longshot explodes.

Root Rider defense layout with Guardian core pathing and traps that force riders into narrow kill zones.

Base Link | Copy Layout

Base 4 : Crafted Light Beam Compartment for Strong War Defense

Separate Light Beam compartment adds long range but damage drops with distance hitting closer targets much harder.

War base with crafted Light Beam defense with long range

Base Link | Copy Layout

Base 5 : Legend Hero Bell Core With Raged Scattershots and Richochet

Hero Bell boosts defending Heroes damage and health when destroyed they return to normal.

Legend base with Hero Bell core, raged Scattershots and ricochet defenses

Base Link | Copy Layout

Base 6 : RC Walk Defense with Tesla Farm (Rage + Poison) TH Deadzones

Awkward compartment connections and isolated defenses prevent RC from getting smooth walk along the edge.

Royal Champion Walk defense with Hidden Tesla farm, Rage and Poison towers and disrupted walking paths

SEE ALSO: Best TH17 Anti-RC Walk Base Links to counter Queen/RC pathing in current meta.

Base Link | Copy Layout

Base 7 : Bomb Hive Core Hero Defense + Poison Tower near Firespitter

Bomb Hive placed at center is always active and it constantly fires straight line bombs throughout entire battle.

Bomb Hive core base with hero defending infernos and Poison Tower near Firespitter

Base Link | Copy Layout

Base 8 : Invis + Rage Core with Crafted Bell and 3 Hero Compartments

Archer Queen and Royal Champion act as frontline tanks breaking funnels and luring troops or heroes away from core.

With heroes tanking Firespitters and Multi Gear Tower deals massive value as their constant DPS melts enemy troops.

Base using Invisibility and Rage Towers with crafted Hero Bell for boosting heroes

SEE ALSO: Best TH17 Anti-Everything Designs perfect for defending Root Riders, RC Walks, E-Drags and hybrid troops.

Base Link | Copy Layout

Base 9 : Hybrid Home Village with TownHall Deadzones + 2x Poison

Air Defenses, Sweepers and Seeking Mines are positioned to counter both air troops and calculated Warden walks.

Hybrid home village defense with Town Hall deadzones and effective air sweepers

Base Link | Copy Layout

Base 10 : Electro Dragon Defense with TH Monolith Deadzones (2x Rage)

Anti Electro Dragon design that reduces lightning chain value, disrupts funnels and forces E-Drags into slow and inefficient paths.

Air Sweepers keep pushing E-Drags backward which breaks their chain timing and forces them to use extra Freeze spells.

Electro Dragon lightning chain defense base with Monolith deadzones, double Rage

Base Link | Copy Layout

These TH18 designs crush Root Riders, RC Walks, E-Drags and Fireball attacks by breaking funnels and luring troops into traps instead of core.

Crafted defenses like Guardian, Hero Bell, Bomb Hive, Light Beam and effective spell towers force extra spells and often end attacks with low damage or 1-stars.

SEE ALSO: Clash of Clans on Google Play Games you can play on Desktop PC or Laptops, Chromebook for best experience.