Clashcodes has Top 5 TH12 base layouts designed for winning Clan War defense in Clash of Clans. These layouts focus on defense wins and prevent high destruction rate against hybrid or ground troop attacks.
Upgrading from Town Hall 11 to Town Hall 12 costs about 6M Gold and takes 6 days without a Gold Pass.
You unlock two new troops: First Elixir troop Yeti and Second Dark Elixir troop Headhunter which is effective against heroes. Overgrowth Spell unlocks at TH12 which can temporarily disable enemy defenses and buildings by tangling them.
At Town Hall 12, several Super Troops are available from both Elixir and Dark Elixir training.
Town Hall 12 and above gets weapon on top you'll get Giga Tesla on top of townhall that can damage enemy troops. You'll unlock an additional Inferno Tower, 2x Spring Traps, 1x Red Air Bomb, 1x Hidden Tesla, 1x Spike Trap, 1 x Giant Bomb. You can upgrade wall to max of level 13.
They’re war focused layouts aimed at defense wins. The designs are meant to stop high destruction, especially from hybrid and ground attacks.
The TH12 upgrade costs about 6 million gold and takes 6 days if you’re running without Gold Pass. Plan your gold grind before starting it.
You unlock Siege Machines through the Workshop. These carry your Clan Castle troops and completely change how attacks and defenses play out in wars.
Wall Wrecker, Battle Blimp and Stone Slammer unlock as you upgrade Workshop. Each one opens different attack paths, so your base needs to be ready for all three.
You unlock the Yeti as an Elixir troop and Headhunter as a Dark Elixir troop. Headhunters are especially dangerous since they target heroes first.
It temporarily disables enemy defenses and buildings by tangling them. Used right, it can shut down key defenses and swing the attack timing.
Elixir Supers include Super Giant, Rocket Loon, Super Wizard, Super Dragon and Inferno Dragon. Dark Elixir Supers include Super Minion, Super Valkyrie, Super Witch, Ice Hound and Super Bowler.
Super Minions are main CC troops. They’re used for max damage on enemy heroes and troops especially against sloppy pathing.
The Town Hall gets a Giga Tesla weapon. You also unlock an extra Inferno Tower, plus more traps: 2 Spring Traps, 1 Red Air Bomb, 1 Hidden Tesla, 1 Spike Trap and 1 Giant Bomb.
Walls can be upgraded up to level 13, which matters a lot for slowing down heroes and ground troops plus forcing time fails.